Rendering correctly in full screen and small updates
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3 changed files with 6 additions and 24 deletions
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@ -24,8 +24,7 @@ void epdiy_init(void);
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/* LVGL callbacks */
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void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map);
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/* Only for monochrome displays. But we use epdiy_set_px also for epapers */
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//void epdiy_rounder(lv_disp_drv_t *disp_drv, lv_area_t *area);
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/* Sets a pixel in *buf temporary buffer that comes afterwards in flush as *image_map */
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void epdiy_set_px_cb(lv_disp_drv_t *disp_drv, uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa);
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#ifdef __cplusplus
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