SocialDragon/socialdragon/socket.go
Andreas Mieke 0dacd3645e Adds websocket-callback for all Item
This commit adds a callback which gets called on every
saved Item in the database, which prints JSON of that
Item-object to all connected websocket clients.
2017-01-19 19:49:53 +01:00

48 lines
890 B
Go

package main
import (
"log"
"net/http"
"git.1750studios.com/AniNite/SocialDragon/database"
"github.com/gorilla/websocket"
)
var wsupgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true
},
}
var sockets []*websocket.Conn
var lastID uint
func wsHandler(w http.ResponseWriter, r *http.Request) {
conn, err := wsupgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("Failed to set websocket upgrade: %+v", err)
return
}
pos := len(sockets)
sockets = append(sockets, conn)
for {
_, _, err := conn.ReadMessage()
if err != nil {
break
}
}
sockets = append(sockets[:pos], sockets[pos+1:]...)
}
func SendUpdate(IT database.Item) {
for i, socket := range sockets {
err := socket.WriteJSON(IT)
if err != nil {
sockets = append(sockets[:i], sockets[i+1:]...)
continue
}
}
}