lvgl_esp32_drivers/lvgl_tft/EVE.h

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/*
@file EVE.h
@brief Contains FT80x/FT81x/BT81x API definitions
@version 4.1 LvGL edition
@date 2020-04-15
@author Rudolph Riedel, David Jade
@section LICENSE
MIT License
Copyright (c) 2016-2020 Rudolph Riedel and David Jade
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@section History
4.1 LvGL edition
- This version is a heavily modified version of the MIT licensed FT81x code from https://github.com/RudolphRiedel/FT800-FT813
This version is based on a fork by David Jade that added native SPI DMA support and stripped out non-ESP32 code.
It has also been trimmed down to suit LvGL's needs. Extra features can be enabled by defining FT81X_FULL
*/
#if defined (ESP_PLATFORM)
#include <stddef.h>
#include <stdint.h>
#endif
#include "EVE_config.h"
#ifndef EVE_H_
#define EVE_H_
#define DL_CLEAR 0x26000000UL /* requires OR'd arguments */
#define DL_CLEAR_RGB 0x02000000UL /* requires OR'd arguments */
#define DL_COLOR_RGB 0x04000000UL /* requires OR'd arguments */
#define DL_POINT_SIZE 0x0D000000UL /* requires OR'd arguments */
#define DL_END 0x21000000UL
#define DL_BEGIN 0x1F000000UL /* requires OR'd arguments */
#define DL_DISPLAY 0x00000000UL
#define CLR_COL 0x4
#define CLR_STN 0x2
#define CLR_TAG 0x1
/* SPI SIO/DIO/QIO tranfer widths */
#define SPI_WIDTH_SIO 0x0
#define SPI_WIDTH_DIO 0x1
#define SPI_WIDTH_QIO 0x2
/* Host commands */
#define EVE_ACTIVE 0x00 /* place FT8xx in active state */
#define EVE_STANDBY 0x41 /* place FT8xx in Standby (clk running) */
#define EVE_SLEEP 0x42 /* place FT8xx in Sleep (clk off) */
#define EVE_PWRDOWN 0x50 /* place FT8xx in Power Down (core off) */
#define EVE_CLKEXT 0x44 /* select external clock source */
#define EVE_CLKINT 0x48 /* select internal clock source */
#define EVE_CORERST 0x68 /* reset core - all registers default and processors reset */
#define EVE_CLK48M 0x62 /* select 48MHz PLL output */
#define EVE_CLK36M 0x61 /* select 36MHz PLL output */
/* defines used for graphics commands */
#define EVE_NEVER 0UL
#define EVE_LESS 1UL
#define EVE_LEQUAL 2UL
#define EVE_GREATER 3UL
#define EVE_GEQUAL 4UL
#define EVE_EQUAL 5UL
#define EVE_NOTEQUAL 6UL
#define EVE_ALWAYS 7UL
/* Bitmap formats */
#define EVE_ARGB1555 0UL
#define EVE_L1 1UL
#define EVE_L4 2UL
#define EVE_L8 3UL
#define EVE_RGB332 4UL
#define EVE_ARGB2 5UL
#define EVE_ARGB4 6UL
#define EVE_RGB565 7UL
#define EVE_PALETTED 8UL
#define EVE_TEXT8X8 9UL
#define EVE_TEXTVGA 10UL
#define EVE_BARGRAPH 11UL
/* Bitmap filter types */
#define EVE_NEAREST 0UL
#define EVE_BILINEAR 1UL
/* Bitmap wrap types */
#define EVE_BORDER 0UL
#define EVE_REPEAT 1UL
/* Stencil defines */
#define EVE_KEEP 1UL
#define EVE_REPLACE 2UL
#define EVE_INCR 3UL
#define EVE_DECR 4UL
#define EVE_INVERT 5UL
/* Graphics display list swap defines */
#define EVE_DLSWAP_DONE 0UL
#define EVE_DLSWAP_LINE 1UL
#define EVE_DLSWAP_FRAME 2UL
/* Interrupt bits */
#define EVE_INT_SWAP 0x01
#define EVE_INT_TOUCH 0x02
#define EVE_INT_TAG 0x04
#define EVE_INT_SOUND 0x08
#define EVE_INT_PLAYBACK 0x10
#define EVE_INT_CMDEMPTY 0x20
#define EVE_INT_CMDFLAG 0x40
#define EVE_INT_CONVCOMPLETE 0x80
/* Touch mode */
#define EVE_TMODE_OFF 0
#define EVE_TMODE_ONESHOT 1
#define EVE_TMODE_FRAME 2
#define EVE_TMODE_CONTINUOUS 3
/* Alpha blending */
#define EVE_ZERO 0UL
#define EVE_ONE 1UL
#define EVE_SRC_ALPHA 2UL
#define EVE_DST_ALPHA 3UL
#define EVE_ONE_MINUS_SRC_ALPHA 4UL
#define EVE_ONE_MINUS_DST_ALPHA 5UL
/* Graphics primitives */
#define EVE_BITMAPS 1UL
#define EVE_POINTS 2UL
#define EVE_LINES 3UL
#define EVE_LINE_STRIP 4UL
#define EVE_EDGE_STRIP_R 5UL
#define EVE_EDGE_STRIP_L 6UL
#define EVE_EDGE_STRIP_A 7UL
#define EVE_EDGE_STRIP_B 8UL
#define EVE_RECTS 9UL
/* Widget command */
#define EVE_OPT_MONO 1
#define EVE_OPT_NODL 2
#define EVE_OPT_FLAT 256
#define EVE_OPT_CENTERX 512
#define EVE_OPT_CENTERY 1024
#define EVE_OPT_CENTER (EVE_OPT_CENTERX | EVE_OPT_CENTERY)
#define EVE_OPT_NOBACK 4096
#define EVE_OPT_NOTICKS 8192
#define EVE_OPT_NOHM 16384
#define EVE_OPT_NOPOINTER 16384
#define EVE_OPT_NOSECS 32768
#define EVE_OPT_NOHANDS 49152
#define EVE_OPT_RIGHTX 2048
#define EVE_OPT_SIGNED 256
/* Defines related to inbuilt font */
#define EVE_NUMCHAR_PERFONT (128L) /* number of font characters per bitmap handle */
#define EVE_FONT_TABLE_SIZE (148L) /* size of the font table - utilized for loopup by the graphics engine */
#define EVE_FONT_TABLE_POINTER (0xFFFFCUL) /* pointer to the inbuilt font tables starting from bitmap handle 16 */
/* Audio sample type defines */
#define EVE_LINEAR_SAMPLES 0UL /* 8bit signed samples */
#define EVE_ULAW_SAMPLES 1UL /* 8bit ulaw samples */
#define EVE_ADPCM_SAMPLES 2UL /* 4bit ima adpcm samples */
/* Synthesized sound */
#define EVE_SILENCE 0x00
#define EVE_SQUAREWAVE 0x01
#define EVE_SINEWAVE 0x02
#define EVE_SAWTOOTH 0x03
#define EVE_TRIANGLE 0x04
#define EVE_BEEPING 0x05
#define EVE_ALARM 0x06
#define EVE_WARBLE 0x07
#define EVE_CAROUSEL 0x08
#define EVE_PIPS(n) (0x0F + (n))
#define EVE_HARP 0x40
#define EVE_XYLOPHONE 0x41
#define EVE_TUBA 0x42
#define EVE_GLOCKENSPIEL 0x43
#define EVE_ORGAN 0x44
#define EVE_TRUMPET 0x45
#define EVE_PIANO 0x46
#define EVE_CHIMES 0x47
#define EVE_MUSICBOX 0x48
#define EVE_BELL 0x49
#define EVE_CLICK 0x50
#define EVE_SWITCH 0x51
#define EVE_COWBELL 0x52
#define EVE_NOTCH 0x53
#define EVE_HIHAT 0x54
#define EVE_KICKDRUM 0x55
#define EVE_POP 0x56
#define EVE_CLACK 0x57
#define EVE_CHACK 0x58
#define EVE_MUTE 0x60
#define EVE_UNMUTE 0x61
/* Synthesized sound frequencies, midi note */
#define EVE_MIDI_A0 21
#define EVE_MIDI_A_0 22
#define EVE_MIDI_B0 23
#define EVE_MIDI_C1 24
#define EVE_MIDI_C_1 25
#define EVE_MIDI_D1 26
#define EVE_MIDI_D_1 27
#define EVE_MIDI_E1 28
#define EVE_MIDI_F1 29
#define EVE_MIDI_F_1 30
#define EVE_MIDI_G1 31
#define EVE_MIDI_G_1 32
#define EVE_MIDI_A1 33
#define EVE_MIDI_A_1 34
#define EVE_MIDI_B1 35
#define EVE_MIDI_C2 36
#define EVE_MIDI_C_2 37
#define EVE_MIDI_D2 38
#define EVE_MIDI_D_2 39
#define EVE_MIDI_E2 40
#define EVE_MIDI_F2 41
#define EVE_MIDI_F_2 42
#define EVE_MIDI_G2 43
#define EVE_MIDI_G_2 44
#define EVE_MIDI_A2 45
#define EVE_MIDI_A_2 46
#define EVE_MIDI_B2 47
#define EVE_MIDI_C3 48
#define EVE_MIDI_C_3 49
#define EVE_MIDI_D3 50
#define EVE_MIDI_D_3 51
#define EVE_MIDI_E3 52
#define EVE_MIDI_F3 53
#define EVE_MIDI_F_3 54
#define EVE_MIDI_G3 55
#define EVE_MIDI_G_3 56
#define EVE_MIDI_A3 57
#define EVE_MIDI_A_3 58
#define EVE_MIDI_B3 59
#define EVE_MIDI_C4 60
#define EVE_MIDI_C_4 61
#define EVE_MIDI_D4 62
#define EVE_MIDI_D_4 63
#define EVE_MIDI_E4 64
#define EVE_MIDI_F4 65
#define EVE_MIDI_F_4 66
#define EVE_MIDI_G4 67
#define EVE_MIDI_G_4 68
#define EVE_MIDI_A4 69
#define EVE_MIDI_A_4 70
#define EVE_MIDI_B4 71
#define EVE_MIDI_C5 72
#define EVE_MIDI_C_5 73
#define EVE_MIDI_D5 74
#define EVE_MIDI_D_5 75
#define EVE_MIDI_E5 76
#define EVE_MIDI_F5 77
#define EVE_MIDI_F_5 78
#define EVE_MIDI_G5 79
#define EVE_MIDI_G_5 80
#define EVE_MIDI_A5 81
#define EVE_MIDI_A_5 82
#define EVE_MIDI_B5 83
#define EVE_MIDI_C6 84
#define EVE_MIDI_C_6 85
#define EVE_MIDI_D6 86
#define EVE_MIDI_D_6 87
#define EVE_MIDI_E6 88
#define EVE_MIDI_F6 89
#define EVE_MIDI_F_6 90
#define EVE_MIDI_G6 91
#define EVE_MIDI_G_6 92
#define EVE_MIDI_A6 93
#define EVE_MIDI_A_6 94
#define EVE_MIDI_B6 95
#define EVE_MIDI_C7 96
#define EVE_MIDI_C_7 97
#define EVE_MIDI_D7 98
#define EVE_MIDI_D_7 99
#define EVE_MIDI_E7 100
#define EVE_MIDI_F7 101
#define EVE_MIDI_F_7 102
#define EVE_MIDI_G7 103
#define EVE_MIDI_G_7 104
#define EVE_MIDI_A7 105
#define EVE_MIDI_A_7 106
#define EVE_MIDI_B7 107
#define EVE_MIDI_C8 108
/* GPIO bits */
#define EVE_GPIO0 0
#define EVE_GPIO1 1 /* default gpio pin for audio shutdown, 1 - enable, 0 - disable */
#define EVE_GPIO7 7 /* default gpio pin for display enable, 1 - enable, 0 - disable */
/* Display rotation */
#define EVE_DISPLAY_0 0 /* 0 degrees rotation */
#define EVE_DISPLAY_180 1 /* 180 degrees rotation */
/* commands common to EVE/EVE2/EVE3 */
#define CMD_APPEND 0xFFFFFF1E
#define CMD_BGCOLOR 0xFFFFFF09
#define CMD_BUTTON 0xFFFFFF0D
#define CMD_CALIBRATE 0xFFFFFF15
#define CMD_CLOCK 0xFFFFFF14
#define CMD_COLDSTART 0xFFFFFF32
#define CMD_DIAL 0xFFFFFF2D
#define CMD_DLSTART 0xFFFFFF00
#define CMD_FGCOLOR 0xFFFFFF0A
#define CMD_GAUGE 0xFFFFFF13
#define CMD_GETMATRIX 0xFFFFFF33
#define CMD_GETPROPS 0xFFFFFF25
#define CMD_GETPTR 0xFFFFFF23
#define CMD_GRADCOLOR 0xFFFFFF34
#define CMD_GRADIENT 0xFFFFFF0B
#define CMD_INFLATE 0xFFFFFF22
#define CMD_INTERRUPT 0xFFFFFF02
#define CMD_KEYS 0xFFFFFF0E
#define CMD_LOADIDENTITY 0xFFFFFF26
#define CMD_LOADIMAGE 0xFFFFFF24
#define CMD_LOGO 0xFFFFFF31
#define CMD_MEMCPY 0xFFFFFF1D
#define CMD_MEMCRC 0xFFFFFF18
#define CMD_MEMSET 0xFFFFFF1B
#define CMD_MEMWRITE 0xFFFFFF1A
#define CMD_MEMZERO 0xFFFFFF1C
#define CMD_NUMBER 0xFFFFFF2E
#define CMD_PROGRESS 0xFFFFFF0F
#define CMD_REGREAD 0xFFFFFF19
#define CMD_ROTATE 0xFFFFFF29
#define CMD_SCALE 0xFFFFFF28
#define CMD_SCREENSAVER 0xFFFFFF2F
#define CMD_SCROLLBAR 0xFFFFFF11
#define CMD_SETFONT 0xFFFFFF2B
#define CMD_SETMATRIX 0xFFFFFF2A
#define CMD_SKETCH 0xFFFFFF30
#define CMD_SLIDER 0xFFFFFF10
#define CMD_SNAPSHOT 0xFFFFFF1F
#define CMD_SPINNER 0xFFFFFF16
#define CMD_STOP 0xFFFFFF17
#define CMD_SWAP 0xFFFFFF01
#define CMD_TEXT 0xFFFFFF0C
#define CMD_TOGGLE 0xFFFFFF12
#define CMD_TRACK 0xFFFFFF2C
#define CMD_TRANSLATE 0xFFFFFF27
/* the following are undocumented commands that therefore should not be used */
#if 0
#define CMD_CRC 0xFFFFFF03
#define CMD_HAMMERAUX 0xFFFFFF04
#define CMD_MARCH 0xFFFFFF05
#define CMD_IDCT 0xFFFFFF06
#define CMD_EXECUTE 0xFFFFFF07
#define CMD_GETPOINT 0xFFFFFF08
#define CMD_TOUCH_TRANSFORM 0xFFFFFF20
#endif
/* FT8xx graphics engine specific macros useful for static display list generation */
#define ALPHA_FUNC(func,ref) ((9UL<<24)|(((func)&7UL)<<8)|(((ref)&255UL)<<0))
#define BEGIN(prim) ((31UL<<24)|(((prim)&15UL)<<0))
#define BITMAP_HANDLE(handle) ((5UL<<24)|(((handle)&31UL)<<0))
#define BITMAP_LAYOUT(format,linestride,height) ((7UL<<24)|(((format)&31UL)<<19)|(((linestride)&1023UL)<<9)|(((height)&511UL)<<0))
#define BITMAP_SIZE(filter,wrapx,wrapy,width,height) ((8UL<<24)|(((filter)&1UL)<<20)|(((wrapx)&1UL)<<19)|(((wrapy)&1UL)<<18)|(((width)&511UL)<<9)|(((height)&511UL)<<0))
#define BITMAP_TRANSFORM_A(a) ((21UL<<24)|(((a)&131071UL)<<0))
#define BITMAP_TRANSFORM_B(b) ((22UL<<24)|(((b)&131071UL)<<0))
#define BITMAP_TRANSFORM_C(c) ((23UL<<24)|(((c)&16777215UL)<<0))
#define BITMAP_TRANSFORM_D(d) ((24UL<<24)|(((d)&131071UL)<<0))
#define BITMAP_TRANSFORM_E(e) ((25UL<<24)|(((e)&131071UL)<<0))
#define BITMAP_TRANSFORM_F(f) ((26UL<<24)|(((f)&16777215UL)<<0))
#define BLEND_FUNC(src,dst) ((11UL<<24)|(((src)&7UL)<<3)|(((dst)&7UL)<<0))
#define CALL(dest) ((29UL<<24)|(((dest)&65535UL)<<0))
#define CELL(cell) ((6UL<<24)|(((cell)&127UL)<<0))
#define CLEAR(c,s,t) ((38UL<<24)|(((c)&1UL)<<2)|(((s)&1UL)<<1)|(((t)&1UL)<<0))
#define CLEAR_COLOR_A(alpha) ((15UL<<24)|(((alpha)&255UL)<<0))
#define CLEAR_COLOR_RGB(red,green,blue) ((2UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0))
#define CLEAR_STENCIL(s) ((17UL<<24)|(((s)&255UL)<<0))
#define CLEAR_TAG(s) ((18UL<<24)|(((s)&255UL)<<0))
#define COLOR_A(alpha) ((16UL<<24)|(((alpha)&255UL)<<0))
#define COLOR_MASK(r,g,b,a) ((32UL<<24)|(((r)&1UL)<<3)|(((g)&1UL)<<2)|(((b)&1UL)<<1)|(((a)&1UL)<<0))
#define COLOR_RGB(red,green,blue) ((4UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0))
/* #define DISPLAY() ((0UL<<24)) */
#define END() ((33UL<<24))
#define JUMP(dest) ((30UL<<24)|(((dest)&65535UL)<<0))
#define LINE_WIDTH(width) ((14UL<<24)|(((width)&4095UL)<<0))
#define MACRO(m) ((37UL<<24)|(((m)&1UL)<<0))
#define POINT_SIZE(size) ((13UL<<24)|(((size)&8191UL)<<0))
#define RESTORE_CONTEXT() ((35UL<<24))
#define RETURN() ((36UL<<24))
#define SAVE_CONTEXT() ((34UL<<24))
#define STENCIL_FUNC(func,ref,mask) ((10UL<<24)|(((func)&7UL)<<16)|(((ref)&255UL)<<8)|(((mask)&255UL)<<0))
#define STENCIL_MASK(mask) ((19UL<<24)|(((mask)&255UL)<<0))
#define STENCIL_OP(sfail,spass) ((12UL<<24)|(((sfail)&7UL)<<3)|(((spass)&7UL)<<0))
#define TAG(s) ((3UL<<24)|(((s)&255UL)<<0))
#define TAG_MASK(mask) ((20UL<<24)|(((mask)&1UL)<<0))
#define VERTEX2F(x,y) ((1UL<<30)|(((x)&32767UL)<<15)|(((y)&32767UL)<<0))
#define VERTEX2II(x,y,handle,cell) ((2UL<<30)|(((x)&511UL)<<21)|(((y)&511UL)<<12)|(((handle)&31UL)<<7)|(((cell)&127UL)<<0))
/* ----------------- BT81x exclusive definitions -----------------*/
#if defined (BT81X_ENABLE)
#define EVE_GLFORMAT 31UL /* used with BITMAP_LAYOUT to indicate bitmap-format is specified by BITMAP_EXT_FORMAT */
#define DL_BITMAP_EXT_FORMAT 0x2E000000 /* requires OR'd arguments */
/* extended Bitmap formats */
#define EVE_COMPRESSED_RGBA_ASTC_4x4_KHR 37808UL
#define EVE_COMPRESSED_RGBA_ASTC_5x4_KHR 37809UL
#define EVE_COMPRESSED_RGBA_ASTC_5x5_KHR 37810UL
#define EVE_COMPRESSED_RGBA_ASTC_6x5_KHR 37811UL
#define EVE_COMPRESSED_RGBA_ASTC_6x6_KHR 37812UL
#define EVE_COMPRESSED_RGBA_ASTC_8x5_KHR 37813UL
#define EVE_COMPRESSED_RGBA_ASTC_8x6_KHR 37814UL
#define EVE_COMPRESSED_RGBA_ASTC_8x8_KHR 37815UL
#define EVE_COMPRESSED_RGBA_ASTC_10x5_KHR 37816UL
#define EVE_COMPRESSED_RGBA_ASTC_10x6_KHR 37817UL
#define EVE_COMPRESSED_RGBA_ASTC_10x8_KHR 37818UL
#define EVE_COMPRESSED_RGBA_ASTC_10x10_KHR 37819UL
#define EVE_COMPRESSED_RGBA_ASTC_12x10_KHR 37820UL
#define EVE_COMPRESSED_RGBA_ASTC_12x12_KHR 37821UL
#define EVE_RAM_ERR_REPORT 0x309800UL /* max 128 bytes null terminated string */
#define EVE_RAM_FLASH 0x800000UL
#define EVE_RAM_FLASH_POSTBLOB 0x801000UL
#define EVE_OPT_FLASH 64UL
#define EVE_OPT_FORMAT 4096UL
#define EVE_OPT_FILL 8192UL
/* additional commands for BT81x */
#define CMD_BITMAP_TRANSFORM 0xFFFFFF21
#define CMD_SYNC 0xFFFFFF42 /* does not need a dedicated function, just use EVE_cmd_dl(CMD_SYNC) */
#define CMD_FLASHERASE 0xFFFFFF44 /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHERASE) */
#define CMD_FLASHWRITE 0xFFFFFF45
#define CMD_FLASHREAD 0xFFFFFF46
#define CMD_FLASHUPDATE 0xFFFFFF47
#define CMD_FLASHDETACH 0xFFFFFF48 /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHDETACH) */
#define CMD_FLASHATTACH 0xFFFFFF49 /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHATTACH) */
#define CMD_FLASHFAST 0xFFFFFF4A
#define CMD_FLASHSPIDESEL 0xFFFFFF4B /* does not need a dedicated function, just use EVE_cmd_dl(CMD_FLASHSPIDESEL) */
#define CMD_FLASHSPITX 0xFFFFFF4C
#define CMD_FLASHSPIRX 0xFFFFFF4D
#define CMD_FLASHSOURCE 0xFFFFFF4E
#define CMD_CLEARCACHE 0xFFFFFF4F /* does not need a dedicated function, just use EVE_cmd_dl(CMD_CLEARCACHE) */
#define CMD_INFLATE2 0xFFFFFF50
#define CMD_ROTATEAROUND 0xFFFFFF51
#define CMD_RESETFONTS 0xFFFFFF52 /* does not need a dedicated function, just use EVE_cmd_dl(CMD_RESETFONTS) */
#define CMD_ANIMSTART 0xFFFFFF53
#define CMD_ANIMSTOP 0xFFFFFF54
#define CMD_ANIMXY 0xFFFFFF55
#define CMD_ANIMDRAW 0xFFFFFF56
#define CMD_GRADIENTA 0xFFFFFF57
#define CMD_FILLWIDTH 0xFFFFFF58
#define CMD_APPENDF 0xFFFFFF59
#define CMD_ANIMFRAME 0xFFFFFF5A
#define CMD_VIDEOSTARTF 0xFFFFFF5F /* does not need a dedicated function, just use EVE_cmd_dl(CMD_VIDEOSTARTF) */
#if 0
/* some undocumented commands for BT81x */
#define CMD_NOP 0xFFFFFF5B
#define CMD_SHA1 0xFFFFFF5C
#define CMD_HMAC 0xFFFFFF5D
#define CMD_LAST_ 0xFFFFFF5E
#endif
/* additional registers for BT81x */
#define REG_ADAPTIVE_FRAMERATE 0x30257cUL
#define REG_PLAYBACK_PAUSE 0x3025ecUL
#define REG_FLASH_STATUS 0x3025f0UL
#define REG_FLASH_SIZE 0x309024UL
#define REG_PLAY_CONTROL 0x30914eUL
#define REG_COPRO_PATCH_DTR 0x309162UL
/* BT81x graphics engine specific macros */
#define BITMAP_EXT_FORMAT(format) ((46UL<<24)|(((format)&65535UL)<<0))
#define BITMAP_SWIZZLE(r,g,b,a) ((47UL<<24)|(((r)&7UL)<<9)|(((g)&7UL)<<6)|(((b)&7UL)<<3)|(((a)&7UL)<<0))
#define BITMAP_SOURCE2(flash_or_ram, addr) ((1UL<<24)|((flash_or_ram) << 23)|(((addr)&8388607UL)<<0))
#define INT_FRR() ((48UL<<24))
#undef BITMAP_TRANSFORM_A
#undef BITMAP_TRANSFORM_B
#undef BITMAP_TRANSFORM_D
#undef BITMAP_TRANSFORM_E
#define BITMAP_TRANSFORM_A_EXT(p,v) ((21UL<<24)|(((p)&1UL)<<17)|(((v)&131071UL)<<0))
#define BITMAP_TRANSFORM_B_EXT(p,v) ((22UL<<24)|(((p)&1UL)<<17)|(((v)&131071UL)<<0))
#define BITMAP_TRANSFORM_D_EXT(p,v) ((24UL<<24)|(((p)&1UL)<<17)|(((v)&131071UL)<<0))
#define BITMAP_TRANSFORM_E_EXT(p,v) ((25UL<<24)|(((p)&1UL)<<17)|(((v)&131071UL)<<0))
#define BITMAP_TRANSFORM_A(a) BITMAP_TRANSFORM_A_EXT(0,a)
#define BITMAP_TRANSFORM_B(b) BITMAP_TRANSFORM_B_EXT(0,b)
#define BITMAP_TRANSFORM_D(d) BITMAP_TRANSFORM_D_EXT(0,d)
#define BITMAP_TRANSFORM_E(e) BITMAP_TRANSFORM_E_EXT(0,e)
#endif
/* ----------------- FT81x / BT81x exclusive definitions -----------------*/
#if defined (FT81X_ENABLE)
/* Host commands */
#define EVE_CLKSEL 0x61 /* configure system clock */
#define EVE_RST_PULSE 0x68 /* reset core - all registers default and processors reset */
#define EVE_PINDRIVE 0x70 /* setup drive strength for various pins */
#define EVE_PIN_PD_STATE 0x71 /* setup how pins behave during power down */
/* Memory definitions */
#define EVE_RAM_G 0x000000UL
#define EVE_ROM_CHIPID 0x0C0000UL
#define EVE_ROM_FONT 0x1E0000UL
#define EVE_ROM_FONT_ADDR 0x2FFFFCUL
#define EVE_RAM_DL 0x300000UL
#define EVE_RAM_REG 0x302000UL
#define EVE_RAM_CMD 0x308000UL
/* Memory buffer sizes */
#define EVE_RAM_G_SIZE 1024*1024L
#define EVE_CMDFIFO_SIZE 4*1024L
#define EVE_RAM_DL_SIZE 8*1024L
/* various additional defines for FT81x */
#define EVE_ADC_DIFFERENTIAL 1UL
#define EVE_ADC_SINGLE_ENDED 0UL
#define EVE_INT_G8 18UL
#define EVE_INT_L8C 12UL
#define EVE_INT_VGA 13UL
#define EVE_OPT_MEDIAFIFO 16UL
#define EVE_OPT_FULLSCREEN 8UL
#define EVE_OPT_NOTEAR 4UL
#define EVE_OPT_SOUND 32UL
#define EVE_PALETTED565 14UL
#define EVE_PALETTED4444 15UL
#define EVE_PALETTED8 16UL
#define EVE_L2 17UL
/* additional commands for FT81x */
#define CMD_MEDIAFIFO 0xFFFFFF39
#define CMD_PLAYVIDEO 0xFFFFFF3A
#define CMD_ROMFONT 0xFFFFFF3F
#define CMD_SETBASE 0xFFFFFF38
#define CMD_SETBITMAP 0xFFFFFF43
#define CMD_SETFONT2 0xFFFFFF3B
#define CMD_SETROTATE 0xFFFFFF36
#define CMD_SETSCRATCH 0xFFFFFF3C
#define CMD_SNAPSHOT2 0xFFFFFF37
#define CMD_VIDEOFRAME 0xFFFFFF41
#define CMD_VIDEOSTART 0xFFFFFF40
/* the following are undocumented commands that therefore should not be used */
#if 0
#define CMD_CSKETCH 0xFFFFFF35
#define CMD_INT_RAMSHARED 0xFFFFFF3D
#define CMD_INT_SWLOADIMAGE 0xFFFFFF3E
#endif
/* Register definitions */
#define REG_ANA_COMP 0x302184UL /* only listed in datasheet */
#define REG_BIST_EN 0x302174UL /* only listed in datasheet */
#define REG_CLOCK 0x302008UL
#define REG_CMDB_SPACE 0x302574UL
#define REG_CMDB_WRITE 0x302578UL
#define REG_CMD_DL 0x302100UL
#define REG_CMD_READ 0x3020f8UL
#define REG_CMD_WRITE 0x3020fcUL
#define REG_CPURESET 0x302020UL
#define REG_CSPREAD 0x302068UL
#define REG_CTOUCH_EXTENDED 0x302108UL
#define REG_CTOUCH_TOUCH0_XY 0x302124UL /* only listed in datasheet */
#define REG_CTOUCH_TOUCH4_X 0x30216cUL
#define REG_CTOUCH_TOUCH4_Y 0x302120UL
#define REG_CTOUCH_TOUCH1_XY 0x30211cUL
#define REG_CTOUCH_TOUCH2_XY 0x30218cUL
#define REG_CTOUCH_TOUCH3_XY 0x302190UL
#define REG_TOUCH_CONFIG 0x302168UL
#define REG_DATESTAMP 0x302564UL /* only listed in datasheet */
#define REG_DITHER 0x302060UL
#define REG_DLSWAP 0x302054UL
#define REG_FRAMES 0x302004UL
#define REG_FREQUENCY 0x30200cUL
#define REG_GPIO 0x302094UL
#define REG_GPIOX 0x30209cUL
#define REG_GPIOX_DIR 0x302098UL
#define REG_GPIO_DIR 0x302090UL
#define REG_HCYCLE 0x30202cUL
#define REG_HOFFSET 0x302030UL
#define REG_HSIZE 0x302034UL
#define REG_HSYNC0 0x302038UL
#define REG_HSYNC1 0x30203cUL
#define REG_ID 0x302000UL
#define REG_INT_EN 0x3020acUL
#define REG_INT_FLAGS 0x3020a8UL
#define REG_INT_MASK 0x3020b0UL
#define REG_MACRO_0 0x3020d8UL
#define REG_MACRO_1 0x3020dcUL
#define REG_MEDIAFIFO_READ 0x309014UL /* only listed in programmers guide */
#define REG_MEDIAFIFO_WRITE 0x309018UL /* only listed in programmers guide */
#define REG_OUTBITS 0x30205cUL
#define REG_PCLK 0x302070UL
#define REG_PCLK_POL 0x30206cUL
#define REG_PLAY 0x30208cUL
#define REG_PLAYBACK_FORMAT 0x3020c4UL
#define REG_PLAYBACK_FREQ 0x3020c0UL
#define REG_PLAYBACK_LENGTH 0x3020b8UL
#define REG_PLAYBACK_LOOP 0x3020c8UL
#define REG_PLAYBACK_PLAY 0x3020ccUL
#define REG_PLAYBACK_READPTR 0x3020bcUL
#define REG_PLAYBACK_START 0x3020b4UL
#define REG_PWM_DUTY 0x3020d4UL
#define REG_PWM_HZ 0x3020d0UL
#define REG_RENDERMODE 0x302010UL /* only listed in datasheet */
#define REG_ROTATE 0x302058UL
#define REG_SNAPFORMAT 0x30201cUL /* only listed in datasheet */
#define REG_SNAPSHOT 0x302018UL /* only listed in datasheet */
#define REG_SNAPY 0x302014UL /* only listed in datasheet */
#define REG_SOUND 0x302088UL
#define REG_SPI_WIDTH 0x302188UL /* listed with false offset in programmers guide V1.1 */
#define REG_SWIZZLE 0x302064UL
#define REG_TAG 0x30207cUL
#define REG_TAG_X 0x302074UL
#define REG_TAG_Y 0x302078UL
#define REG_TAP_CRC 0x302024UL /* only listed in datasheet */
#define REG_TAP_MASK 0x302028UL /* only listed in datasheet */
#define REG_TOUCH_ADC_MODE 0x302108UL
#define REG_TOUCH_CHARGE 0x30210cUL
#define REG_TOUCH_DIRECT_XY 0x30218cUL
#define REG_TOUCH_DIRECT_Z1Z2 0x302190UL
#define REG_TOUCH_MODE 0x302104UL
#define REG_TOUCH_OVERSAMPLE 0x302114UL
#define REG_TOUCH_RAW_XY 0x30211cUL
#define REG_TOUCH_RZ 0x302120UL
#define REG_TOUCH_RZTHRESH 0x302118UL
#define REG_TOUCH_SCREEN_XY 0x302124UL
#define REG_TOUCH_SETTLE 0x302110UL
#define REG_TOUCH_TAG 0x30212cUL
#define REG_TOUCH_TAG1 0x302134UL /* only listed in datasheet */
#define REG_TOUCH_TAG1_XY 0x302130UL /* only listed in datasheet */
#define REG_TOUCH_TAG2 0x30213cUL /* only listed in datasheet */
#define REG_TOUCH_TAG2_XY 0x302138UL /* only listed in datasheet */
#define REG_TOUCH_TAG3 0x302144UL /* only listed in datasheet */
#define REG_TOUCH_TAG3_XY 0x302140UL /* only listed in datasheet */
#define REG_TOUCH_TAG4 0x30214cUL /* only listed in datasheet */
#define REG_TOUCH_TAG4_XY 0x302148UL /* only listed in datasheet */
#define REG_TOUCH_TAG_XY 0x302128UL
#define REG_TOUCH_TRANSFORM_A 0x302150UL
#define REG_TOUCH_TRANSFORM_B 0x302154UL
#define REG_TOUCH_TRANSFORM_C 0x302158UL
#define REG_TOUCH_TRANSFORM_D 0x30215cUL
#define REG_TOUCH_TRANSFORM_E 0x302160UL
#define REG_TOUCH_TRANSFORM_F 0x302164UL
#define REG_TRACKER 0x309000UL /* only listed in programmers guide */
#define REG_TRACKER_1 0x309004UL /* only listed in programmers guide */
#define REG_TRACKER_2 0x309008UL /* only listed in programmers guide */
#define REG_TRACKER_3 0x30900cUL /* only listed in programmers guide */
#define REG_TRACKER_4 0x309010UL /* only listed in programmers guide */
#define REG_TRIM 0x302180UL
#define REG_VCYCLE 0x302040UL
#define REG_VOFFSET 0x302044UL
#define REG_VOL_PB 0x302080UL
#define REG_VOL_SOUND 0x302084UL
#define REG_VSIZE 0x302048UL
#define REG_VSYNC0 0x30204cUL
#define REG_VSYNC1 0x302050UL
#if 0
#define REG_BUSYBITS 0x3020e8UL /* only listed as "reserved" in datasheet */
#define REG_CRC 0x302178UL /* only listed as "reserved" in datasheet */
#define REG_SPI_EARLY_TX 0x30217cUL /* only listed as "reserved" in datasheet */
#define REG_ROMSUB_SEL 0x3020f0UL /* only listed as "reserved" in datasheet */
#define REG_TOUCH_FAULT 0x302170UL /* only listed as "reserved" in datasheet */
#endif
/* FT81x graphics engine specific macros useful for static display list generation */
/* beware, these are different to FTDIs implementation as these take the original values as parameters and not only the upper bits */
#define BITMAP_LAYOUT_H(linestride,height) ((40UL<<24)|((((linestride&0xC00)>>10)&3UL)<<2)|((((height&0x600)>>9)&3UL)<<0))
#define BITMAP_SIZE_H(width,height) ((41UL<<24)|((((width&0x600)>>9)&3UL)<<2)|((((height&0x600)>>9)&3UL)<<0))
#define BITMAP_SOURCE(addr) ((1UL<<24)|(((addr)&4194303UL)<<0))
//#define NOP() ((45UL<<24))
#define PALETTE_SOURCE(addr) ((42UL<<24)|(((addr)&4194303UL)<<0))
#define SCISSOR_SIZE(width,height) ((28UL<<24)|(((width)&4095UL)<<12)|(((height)&4095UL)<<0))
#define SCISSOR_XY(x,y) ((27UL<<24)|(((x)&2047UL)<<11)|(((y)&2047UL)<<0))
#define VERTEX_FORMAT(frac) ((39UL<<24)|(((frac)&7UL)<<0))
#define VERTEX_TRANSLATE_X(x) ((43UL<<24)|(((x)&131071UL)<<0))
#define VERTEX_TRANSLATE_Y(y) ((44UL<<24)|(((y)&131071UL)<<0))
/* ----------------- FT80x exclusive definitions -----------------*/
#else
/* Memory definitions */
#define EVE_RAM_G 0x000000UL
#define EVE_ROM_CHIPID 0x0C0000UL
#define EVE_ROM_FONT 0x0BB23CUL
#define EVE_ROM_FONT_ADDR 0x0FFFFCUL
#define EVE_RAM_DL 0x100000UL
#define EVE_RAM_PAL 0x102000UL
#define EVE_RAM_CMD 0x108000UL
#define EVE_RAM_SCREENSHOT 0x1C2000UL
/* Memory buffer sizes */
#define EVE_RAM_G_SIZE 256*1024L
#define EVE_CMDFIFO_SIZE 4*1024L
#define EVE_RAM_DL_SIZE 8*1024L
#define EVE_RAM_PAL_SIZE 1*1024L
/* Register definitions */
#define REG_ID 0x102400UL
#define REG_FRAMES 0x102404UL
#define REG_CLOCK 0x102408UL
#define REG_FREQUENCY 0x10240CUL
#define REG_SCREENSHOT_EN 0x102410UL
#define REG_SCREENSHOT_Y 0x102414UL
#define REG_SCREENSHOT_START 0x102418UL
#define REG_CPURESET 0x10241CUL
#define REG_TAP_CRC 0x102420UL
#define REG_TAP_MASK 0x102424UL
#define REG_HCYCLE 0x102428UL
#define REG_HOFFSET 0x10242CUL
#define REG_HSIZE 0x102430UL
#define REG_HSYNC0 0x102434UL
#define REG_HSYNC1 0x102438UL
#define REG_VCYCLE 0x10243CUL
#define REG_VOFFSET 0x102440UL
#define REG_VSIZE 0x102444UL
#define REG_VSYNC0 0x102448UL
#define REG_VSYNC1 0x10244CUL
#define REG_DLSWAP 0x102450UL
#define REG_ROTATE 0x102454UL
#define REG_OUTBITS 0x102458UL
#define REG_DITHER 0x10245CUL
#define REG_SWIZZLE 0x102460UL
#define REG_CSPREAD 0x102464UL
#define REG_PCLK_POL 0x102468UL
#define REG_PCLK 0x10246CUL
#define REG_TAG_X 0x102470UL
#define REG_TAG_Y 0x102474UL
#define REG_TAG 0x102478UL
#define REG_VOL_PB 0x10247CUL
#define REG_VOL_SOUND 0x102480UL
#define REG_SOUND 0x102484UL
#define REG_PLAY 0x102488UL
#define REG_GPIO_DIR 0x10248CUL
#define REG_GPIO 0x102490UL
#define REG_INT_FLAGS 0x102498UL
#define REG_INT_EN 0x10249CUL
#define REG_INT_MASK 0x1024A0UL
#define REG_PLAYBACK_START 0x1024A4UL
#define REG_PLAYBACK_LENGTH 0x1024A8UL
#define REG_PLAYBACK_READPTR 0x1024ACUL
#define REG_PLAYBACK_FREQ 0x1024B0UL
#define REG_PLAYBACK_FORMAT 0x1024B4UL
#define REG_PLAYBACK_LOOP 0x1024B8UL
#define REG_PLAYBACK_PLAY 0x1024BCUL
#define REG_PWM_HZ 0x1024C0UL
#define REG_PWM_DUTY 0x1024C4UL
#define REG_MACRO_0 0x1024C8UL
#define REG_MACRO_1 0x1024CCUL
#define REG_SCREENSHOT_BUSY 0x1024D8UL
#define REG_CMD_READ 0x1024E4UL
#define REG_CMD_WRITE 0x1024E8UL
#define REG_CMD_DL 0x1024ECUL
#define REG_TOUCH_MODE 0x1024F0UL
#define REG_TOUCH_ADC_MODE 0x1024F4UL
#define REG_TOUCH_CHARGE 0x1024F8UL
#define REG_TOUCH_SETTLE 0x1024FCUL
#define REG_TOUCH_OVERSAMPLE 0x102500UL
#define REG_TOUCH_RZTHRESH 0x102504UL
#define REG_TOUCH_RAW_XY 0x102508UL
#define REG_TOUCH_RZ 0x10250CUL
#define REG_TOUCH_SCREEN_XY 0x102510UL
#define REG_TOUCH_TAG_XY 0x102514UL
#define REG_TOUCH_TAG 0x102518UL
#define REG_TOUCH_TRANSFORM_A 0x10251CUL
#define REG_TOUCH_TRANSFORM_B 0x102520UL
#define REG_TOUCH_TRANSFORM_C 0x102524UL
#define REG_TOUCH_TRANSFORM_D 0x102528UL
#define REG_TOUCH_TRANSFORM_E 0x10252CUL
#define REG_TOUCH_TRANSFORM_F 0x102530UL
#define REG_SCREENSHOT_READ 0x102554UL
#define REG_TRIM 0x10256CUL
#define REG_TOUCH_DIRECT_XY 0x102574UL
#define REG_TOUCH_DIRECT_Z1Z2 0x102578UL
#define REG_TRACKER 0x109000UL
/* FT80x graphics engine specific macros useful for static display list generation */
#define BITMAP_SOURCE(addr) ((1UL<<24)|(((addr)&1048575UL)<<0))
#define SCISSOR_SIZE(width,height) ((28UL<<24)|(((width)&1023UL)<<10)|(((height)&1023UL)<<0))
#define SCISSOR_XY(x,y) ((27UL<<24)|(((x)&511UL)<<9)|(((y)&511UL)<<0))
#endif
#endif /* EVE_H_ */