lvgl_esp32_drivers/lvgl_touch/L58/include/L58Touch.h

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// This is the first experimental Touch component for the LILYGO EPD47 touch overlay
// NOTE: As in LVGL we cannot use blocking functions this is a variation of original library here:
// https://github.com/martinberlin/FT6X36-IDF
// More info about this epaper:
// https://github.com/martinberlin/cale-idf/wiki/Model-parallel-ED047TC1.h
#include <stdint.h>
//#include <cstdlib>
#include "driver/gpio.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include <stdio.h>
#include "esp_log.h"
#include "driver/i2c.h"
#include "sdkconfig.h"
#include "esp_idf_version.h"
#ifndef touch_ttgo_h
#define touch_ttgo_h
// I2C Constants
#define I2C_MASTER_TX_BUF_DISABLE 0 /*!< I2C master doesn't need buffer */
#define I2C_MASTER_RX_BUF_DISABLE 0 /*!< I2C master doesn't need buffer */
#define ACK_CHECK_EN 0x1 /*!< I2C master will check ack from slave*/
#define ACK_CHECK_DIS 0x0 /*!< I2C master will not check ack from slave */
#define ACK_VAL 0x0 /*!< I2C ack value */
#define NACK_VAL 0x1 /*!< I2C nack value */
#define L58_ADDR 0x5A
// Note: We still could not read proper events, so we simulate Tap
enum class TEvent
{
None,
TouchStart,
TouchMove,
TouchEnd,
Tap
};
struct TPoint
{
uint16_t x;
uint16_t y;
uint8_t event;
};
class L58Touch
{
typedef struct {
uint8_t id;
uint8_t event;
uint16_t x;
uint16_t y;
} TouchData_t;
public:
// TwoWire * wire will be replaced by ESP-IDF https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/peripherals/i2c.html
L58Touch(int8_t intPin);
~L58Touch();
bool begin(uint16_t width = 0, uint16_t height = 0);
void registerTouchHandler(void(*fn)(TPoint point, TEvent e));
uint8_t touched();
TPoint loop();
TPoint processTouch();
// Helper functions to make the touch display aware
void setRotation(uint8_t rotation);
void setTouchWidth(uint16_t width);
void setTouchHeight(uint16_t height);
// Pending implementation. How much x->touch y↓touch is placed (In case is smaller than display)
void setXoffset(uint16_t x_offset);
void setYoffset(uint16_t y_offset);
void sleep();
// Smart template from EPD to swap x,y:
template <typename T> static inline void
swap(T& a, T& b)
{
T t = a;
a = b;
b = t;
}
void(*_touchHandler)(TPoint point, TEvent e) = nullptr;
TouchData_t data[5];
// Tap detection is enabled by default
bool tapDetectionEnabled = true;
// Only if the time difference between press and release is minor than this milliseconds a Tap even is triggered
uint16_t tapDetectionMillisDiff = 100;
private:
TPoint scanPoint();
void writeRegister8(uint8_t reg, uint8_t val);
void writeData(uint8_t *data, int len);
void readBytes(uint8_t *data, int len);
uint8_t readRegister8(uint8_t reg, uint8_t *data_buf);
void fireEvent(TPoint point, TEvent e);
uint8_t read8(uint8_t regName);
void clearFlags();
static L58Touch * _instance;
uint8_t _intPin;
// Make touch rotation aware:
uint8_t _rotation = 0;
uint16_t _touch_width = 0;
uint16_t _touch_height = 0;
uint8_t _touches;
uint16_t _touchX[2], _touchY[2], _touchEvent[2];
TPoint _points[10];
TPoint _point;
uint8_t _pointIdx = 0;
unsigned long _touchStartTime = 0;
unsigned long _touchEndTime = 0;
uint8_t lastEvent = 3; // No event
uint16_t lastX = 0;
uint16_t lastY = 0;
bool _dragMode = false;
const uint8_t maxDeviation = 5;
};
#endif