Merge pull request #132 from ropg/fix_115

Fixes for #115
This commit is contained in:
Carlos Diaz 2021-10-15 10:54:41 -05:00 committed by GitHub
commit 617e6a46c0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 6 additions and 2 deletions

View file

@ -6,8 +6,10 @@ menu "I2C Port 0"
if I2C_MANAGER_0_ENABLED if I2C_MANAGER_0_ENABLED
config I2C_MANAGER_0_SDA config I2C_MANAGER_0_SDA
int "SDA (GPIO pin)" int "SDA (GPIO pin)"
default 0
config I2C_MANAGER_0_SCL config I2C_MANAGER_0_SCL
int "SCL (GPIO pin)" int "SCL (GPIO pin)"
default 0
config I2C_MANAGER_0_FREQ_HZ config I2C_MANAGER_0_FREQ_HZ
int "Frequency (Hz)" int "Frequency (Hz)"
default 400000 default 400000

View file

@ -8,9 +8,11 @@
### I2C Manager support ### I2C Manager support
`lvgl_esp32_drivers` integrates [I2C Manager](https://github.com/ropg/i2c_manager), which is used in case you select a touch sensor or screen that uses the I2C bus. If you're just using LVGL you don't need to do anything special. `lvgl_esp32_drivers` integrates [I2C Manager](https://github.com/ropg/i2c_manager), which is used in case you select a touch sensor or screen that uses the I2C bus.
I2C Manager can help if you are in a situation where you want to avoid "bus conflicts" on the I2C bus. Suppose you use LVGL with a touch sensor that uses I2C, and your device also has another I2C device that needs to be read frequently, such as a 3D-accelerometer. ESP-IDF is not inherently "thread-safe". So if you read that from another task than the one LVGL uses to read the touch data, you need some kind of mechanism to keep these communications from interfering. I2C Manager is also available as a separate ESP-IDF component and can help if you are in a situation where you want to avoid "bus conflicts" on the I2C bus. **If in your application nothing outside of LVGL needs to talk to the I2C bus, you can stop reading here.**
Suppose you use LVGL with a touch sensor that uses I2C, and your device also has another I2C device that needs to be read frequently, such as a 3D-accelerometer. ESP-IDF is not inherently "thread-safe". So if you read that from another task than the one LVGL uses to read the touch data, you need some kind of mechanism to keep these communications from interfering.
If you have (or write) a driver for that 3D-accelerometer that can use I2C Manager (or the I2C HAL and i2cdev abstraction layers that I2C Manager is compatible with) then put I2C Manager in your components directory by cloning the repository from below and in your main program do: If you have (or write) a driver for that 3D-accelerometer that can use I2C Manager (or the I2C HAL and i2cdev abstraction layers that I2C Manager is compatible with) then put I2C Manager in your components directory by cloning the repository from below and in your main program do: