epdiy V7 made a bit faster
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@ -42,7 +42,7 @@ extern "C" {
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#define DISP_BUF_SIZE (LV_HOR_RES_MAX * 40)
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#elif defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_ST7796S
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#define DISP_BUF_SIZE (LV_HOR_RES_MAX * LV_VER_RES_MAX/3)
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// IMPORTANT: This will render the screen in 8 times (Max more and it skips lines)
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// IMPORTANT: This will render the screen in 8 times (more and it skips lines, supposedly limited by PSRAM speed)
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#elif defined (CONFIG_LV_EPAPER_EPDIY_DISPLAY_CONTROLLER)
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#define DISP_BUF_SIZE LV_HOR_RES_MAX*(LV_VER_RES_MAX/ 8)
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@ -1,3 +1,12 @@
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/**************************************************************************************************
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* NOTE: This file is the first version that writes directly on the set_px callback
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* each pixel into the epaper display buffer. The second version is epdiy_epaper.cpp
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* It writes *buf and then it comes as *color_map on the flush callback.
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* Feel free to experiment with this 2. epdiy_epaper.cpp works better to make a small UX
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*
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* BOTH are oriented to latest version of epdiy driver that uses LCD module for parallel communication
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* BRANCH: s3_lcd
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**************************************************************************************************/
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#include "esp_log.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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@ -3,7 +3,6 @@
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#include "freertos/task.h"
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#include "epdiy_epaper.h"
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#include "epdiy.h"
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//#include "epd_highlevel.h"
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EpdiyHighlevelState hl;
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uint16_t flushcalls = 0;
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@ -21,17 +20,16 @@ void epdiy_init(void)
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// This will print an error if unsupported. In this case,
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// set VCOM using the hardware potentiometer and delete this line.
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epd_set_vcom(1760);
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// Only for older versions epdiy
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//epd_init(EPD_OPTIONS_DEFAULT);
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hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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framebuffer = epd_hl_get_framebuffer(&hl);
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epd_poweron();
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//Clear all always in init:
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//Clear all display in initialization to remove any ghosts
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epd_fullclear(&hl, temperature);
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}
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/* Suggested by @kisvegabor https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/26 */
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/* Suggested by @kisvegabor https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/26
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* @deprecated
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*/
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void buf_area_to_framebuffer(const lv_area_t *area, const uint8_t *image_data) {
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assert(framebuffer != NULL);
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uint8_t *fb_ptr = &framebuffer[area->y1 * epd_width() / 2 + area->x1 / 2];
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@ -48,8 +46,7 @@ void buf_copy_to_framebuffer(EpdRect image_area, const uint8_t *image_data) {
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assert(framebuffer != NULL);
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for (uint32_t i = 0; i < image_area.width * image_area.height; i++) {
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uint8_t val = (i % 2) ? (image_data[i / 2] & 0xF0) >> 4
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: image_data[i / 2] & 0x0F;
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uint8_t val = (i % 2) ? (image_data[i / 2] & 0xF0) >> 4 : image_data[i / 2] & 0x0F;
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int xx = image_area.x + i % image_area.width;
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if (xx < 0 || xx >= epd_width()) {
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continue;
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@ -83,17 +80,14 @@ void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_ma
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uint8_t* buf = (uint8_t *) color_map;
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// Buffer debug
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/*
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for (int index=0; index<400; index++) {
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/* for (int index=0; index<400; index++) {
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printf("%x ", buf[index]);
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} */
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// UNCOMMENT only one of this options
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// SAFE Option with EPDiy copy of epd_copy_to_framebuffer
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buf_copy_to_framebuffer(update_area, buf);
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// This is the slower version that works good without leaving any white line
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//buf_copy_to_framebuffer(update_area, buf);
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//Faster mode suggested in LVGL forum (Leaves ghosting&prints bad sections / experimental) NOTE: Do NOT use in production
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//buf_area_to_framebuffer(area, buf);
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buf_area_to_framebuffer(area, buf);
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epd_hl_update_area(&hl, updateMode, temperature, update_area); //update_area
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@ -1,92 +0,0 @@
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#include "esp_log.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "epdiy_epaper.h"
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#include "epd_driver.h"
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#include "epd_highlevel.h"
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/**************************************************************************************************
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* NOTE: This file iis the first version that writes directly on the set_px callback
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* each pixel into the epaper display buffer. The second version is not epdiy_epaper.cpp
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* It writes *buf and then it comes as *color_map on the flush callback.
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* Feel free to experiment with this 2. epdiy_epaper.cpp works better to make a small UX
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**************************************************************************************************/
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#define TAG "EPDIY"
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EpdiyHighlevelState hl;
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uint16_t flushcalls = 0;
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uint8_t * framebuffer;
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uint8_t temperature = 25;
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/* Display initialization routine */
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void epdiy_init(void)
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{
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epd_init(EPD_OPTIONS_DEFAULT);
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hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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framebuffer = epd_hl_get_framebuffer(&hl);
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epd_poweron();
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//Clear all always in init?
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//epd_fullclear(&hl, temperature);
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}
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uint16_t xo = 0;
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uint16_t yo = 0;
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/* Required by LVGL */
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void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
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{
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++flushcalls;
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xo = area->x1;
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yo = area->y1;
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uint16_t w = lv_area_get_width(area);
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uint16_t h = lv_area_get_height(area);
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EpdRect update_area = {
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.x = xo,
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.y = yo,
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.width = w,
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.height = h,
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};
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epd_hl_update_area(&hl, MODE_GC16, temperature, update_area); //update_area
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printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,xo,yo,w,h);
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/* Inform the graphics library that you are ready with the flushing */
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lv_disp_flush_ready(drv);
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}
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/*
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* Called for each pixel. Designed with the idea to fill the buffer directly, not to set each pixel, see:
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* https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/3
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*/
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void epdiy_set_px_cb(lv_disp_drv_t * disp_drv, uint8_t* buf,
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lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_color_t color, lv_opa_t opa)
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{
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// Debug where x y is printed, not all otherwise is too much Serial
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/* if ((int16_t)y%10==0 && flushcalls>0){
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if ((int16_t)x%2==0){
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printf("x%d y%d\n", (int16_t)x, (int16_t)y);
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}
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}
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*/
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// Test using RGB232
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int16_t epd_color = 255;
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if ((int16_t)color.full<250) {
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epd_color = (int16_t)color.full/3;
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}
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int16_t x1 = (int16_t)x;
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int16_t y1 = (int16_t)y;
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//Instead of using epd_draw_pixel: Set pixel directly in buffer
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//epd_draw_pixel(x1, y1, epd_color, framebuffer);
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uint8_t *buf_ptr = &framebuffer[y1 * buf_w / 2 + x1 / 2];
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if (x % 2) {
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*buf_ptr = (*buf_ptr & 0x0F) | (epd_color & 0xF0);
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} else {
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*buf_ptr = (*buf_ptr & 0xF0) | (epd_color >> 4);
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}
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}
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