epdiy V7 made a bit faster

This commit is contained in:
martinberlin 2023-08-26 12:23:37 +02:00
parent 87bf29d676
commit 9445dab325
4 changed files with 19 additions and 108 deletions

View file

@ -42,7 +42,7 @@ extern "C" {
#define DISP_BUF_SIZE (LV_HOR_RES_MAX * 40)
#elif defined CONFIG_LV_TFT_DISPLAY_CONTROLLER_ST7796S
#define DISP_BUF_SIZE (LV_HOR_RES_MAX * LV_VER_RES_MAX/3)
// IMPORTANT: This will render the screen in 8 times (Max more and it skips lines)
// IMPORTANT: This will render the screen in 8 times (more and it skips lines, supposedly limited by PSRAM speed)
#elif defined (CONFIG_LV_EPAPER_EPDIY_DISPLAY_CONTROLLER)
#define DISP_BUF_SIZE LV_HOR_RES_MAX*(LV_VER_RES_MAX/ 8)

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@ -1,3 +1,12 @@
/**************************************************************************************************
* NOTE: This file is the first version that writes directly on the set_px callback
* each pixel into the epaper display buffer. The second version is epdiy_epaper.cpp
* It writes *buf and then it comes as *color_map on the flush callback.
* Feel free to experiment with this 2. epdiy_epaper.cpp works better to make a small UX
*
* BOTH are oriented to latest version of epdiy driver that uses LCD module for parallel communication
* BRANCH: s3_lcd
**************************************************************************************************/
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"

View file

@ -3,7 +3,6 @@
#include "freertos/task.h"
#include "epdiy_epaper.h"
#include "epdiy.h"
//#include "epd_highlevel.h"
EpdiyHighlevelState hl;
uint16_t flushcalls = 0;
@ -21,17 +20,16 @@ void epdiy_init(void)
// This will print an error if unsupported. In this case,
// set VCOM using the hardware potentiometer and delete this line.
epd_set_vcom(1760);
// Only for older versions epdiy
//epd_init(EPD_OPTIONS_DEFAULT);
hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
framebuffer = epd_hl_get_framebuffer(&hl);
epd_poweron();
//Clear all always in init:
//Clear all display in initialization to remove any ghosts
epd_fullclear(&hl, temperature);
}
/* Suggested by @kisvegabor https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/26 */
/* Suggested by @kisvegabor https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/26
* @deprecated
*/
void buf_area_to_framebuffer(const lv_area_t *area, const uint8_t *image_data) {
assert(framebuffer != NULL);
uint8_t *fb_ptr = &framebuffer[area->y1 * epd_width() / 2 + area->x1 / 2];
@ -48,8 +46,7 @@ void buf_copy_to_framebuffer(EpdRect image_area, const uint8_t *image_data) {
assert(framebuffer != NULL);
for (uint32_t i = 0; i < image_area.width * image_area.height; i++) {
uint8_t val = (i % 2) ? (image_data[i / 2] & 0xF0) >> 4
: image_data[i / 2] & 0x0F;
uint8_t val = (i % 2) ? (image_data[i / 2] & 0xF0) >> 4 : image_data[i / 2] & 0x0F;
int xx = image_area.x + i % image_area.width;
if (xx < 0 || xx >= epd_width()) {
continue;
@ -83,17 +80,14 @@ void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_ma
uint8_t* buf = (uint8_t *) color_map;
// Buffer debug
/*
for (int index=0; index<400; index++) {
/* for (int index=0; index<400; index++) {
printf("%x ", buf[index]);
} */
// UNCOMMENT only one of this options
// SAFE Option with EPDiy copy of epd_copy_to_framebuffer
buf_copy_to_framebuffer(update_area, buf);
// This is the slower version that works good without leaving any white line
//buf_copy_to_framebuffer(update_area, buf);
//Faster mode suggested in LVGL forum (Leaves ghosting&prints bad sections / experimental) NOTE: Do NOT use in production
//buf_area_to_framebuffer(area, buf);
buf_area_to_framebuffer(area, buf);
epd_hl_update_area(&hl, updateMode, temperature, update_area); //update_area

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@ -1,92 +0,0 @@
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "epdiy_epaper.h"
#include "epd_driver.h"
#include "epd_highlevel.h"
/**************************************************************************************************
* NOTE: This file iis the first version that writes directly on the set_px callback
* each pixel into the epaper display buffer. The second version is not epdiy_epaper.cpp
* It writes *buf and then it comes as *color_map on the flush callback.
* Feel free to experiment with this 2. epdiy_epaper.cpp works better to make a small UX
**************************************************************************************************/
#define TAG "EPDIY"
EpdiyHighlevelState hl;
uint16_t flushcalls = 0;
uint8_t * framebuffer;
uint8_t temperature = 25;
/* Display initialization routine */
void epdiy_init(void)
{
epd_init(EPD_OPTIONS_DEFAULT);
hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
framebuffer = epd_hl_get_framebuffer(&hl);
epd_poweron();
//Clear all always in init?
//epd_fullclear(&hl, temperature);
}
uint16_t xo = 0;
uint16_t yo = 0;
/* Required by LVGL */
void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
{
++flushcalls;
xo = area->x1;
yo = area->y1;
uint16_t w = lv_area_get_width(area);
uint16_t h = lv_area_get_height(area);
EpdRect update_area = {
.x = xo,
.y = yo,
.width = w,
.height = h,
};
epd_hl_update_area(&hl, MODE_GC16, temperature, update_area); //update_area
printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,xo,yo,w,h);
/* Inform the graphics library that you are ready with the flushing */
lv_disp_flush_ready(drv);
}
/*
* Called for each pixel. Designed with the idea to fill the buffer directly, not to set each pixel, see:
* https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/3
*/
void epdiy_set_px_cb(lv_disp_drv_t * disp_drv, uint8_t* buf,
lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
lv_color_t color, lv_opa_t opa)
{
// Debug where x y is printed, not all otherwise is too much Serial
/* if ((int16_t)y%10==0 && flushcalls>0){
if ((int16_t)x%2==0){
printf("x%d y%d\n", (int16_t)x, (int16_t)y);
}
}
*/
// Test using RGB232
int16_t epd_color = 255;
if ((int16_t)color.full<250) {
epd_color = (int16_t)color.full/3;
}
int16_t x1 = (int16_t)x;
int16_t y1 = (int16_t)y;
//Instead of using epd_draw_pixel: Set pixel directly in buffer
//epd_draw_pixel(x1, y1, epd_color, framebuffer);
uint8_t *buf_ptr = &framebuffer[y1 * buf_w / 2 + x1 / 2];
if (x % 2) {
*buf_ptr = (*buf_ptr & 0x0F) | (epd_color & 0xF0);
} else {
*buf_ptr = (*buf_ptr & 0xF0) | (epd_color >> 4);
}
}